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Post by 0x15e on Jun 18, 2007 16:23:18 GMT
I was just reading through the games database and have some info to add to the Xenon 2 entry. It may be helpful to add to the notes that, when played on an NTSC Master System (tested with Hang On / Safari Hunt built in model), it has so many graphical glitches that it's unplayable. It draws parts of the wall all over the place and your ship can actually collide with them, get stuck in them, and takes damage from them. Eventually, if you manage to stay alive long enough, the game will either hang or get in an infinite reboot loop.
However, when played on an NTSC Genesis w/ Power Base Converter (tested with a Genesis 1 & original Sega PBC), 99% of the graphical glitches are gone and the game is completely playable.
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Post by Stan on Jun 18, 2007 19:31:14 GMT
Yeah, I kind of had fun with the glitches in this game when I first played it, there was a glitch block that popped up in the middle of the playing field and actually killed me. I need to go through and redo much of the database, but now that I have this in mind I'll do it.
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