Post by Oysterblade84 on May 25, 2024 8:13:07 GMT
Hey all,
I made an Alex Kidd ROM hack 3 years ago (a rather decent one at that) and it was my very first time making an extensive ROM hack and it came out quite well.
Compared to what gamers are making with KiddED these days my hack is outdated by roughly 15 years but it was never designed to be an eye-popping visual splendour with new gimmicks, but rather a simple extension of the original.
The hack is natively the same as the original but has most of the levels extended with much longer level layouts, different colours, completely different soundtrack, more annoying Janken matches and was designed to just give the player a more fulfilling experience over the original.
Recently an online friend of mine (Josh) expressed some renewed interest in reviving my old 2021 hack in the way of tidying up the game in the form of removing bugs and glitches that I wasn't aware of and fixing up the overscan borders so the colours match the colours inside the stage. Although I already knew how to use Calindro's KiddED Josh taught me a few new things and showed me how to fix the checksum in SMS ROMs which I honestly wasn't aware of.
This new version isn't a great deal difference from the two older builds from 2021, it mostly concentrates on cleaning up the game by removing bugs and dangerous dickmoves that cause cheap deaths and traps. It does play better than the older versions and i'm sure you won't be complaining about getting trapped in a wall or respawning in a pool of water because of some cheap death.
FIXES: (Thanks to Josh Russell)
1. Accidental transparent walls are now removed and replaced by solid ones stopping the player from respawning after death in areas like getting trapped in a wall. The Cave level for example was notorious for getting stuck in a wall.
2. All overscan border palettes match their stage colour palettes.
3. Title screen has been cleaned up by Josh.
4. Checksum fixed by Josh.
My Edits:
1. Stage 1 Mt. Eternal just before diving into the ocean had a dangerous section that caused a respawn in one of the cliff ponds with no escape after touching a flying monster bird. This section has now been changed with the removal of the two ghost blocks and the flying monster bird so death shouldn't appear there so no chance of getting trapped in the pond. Even though there is a ladder there, I recommend not going for a swim in it.
2. A last minute edit in Stage 10 ''The Janken's Castle'' I had a room with spikes on the floor to the left and to the right leaving the centre the only place to stand from falling from the ceiling. This proved to be a dangerous dick move as if the player hit either the left or the right floor spikes from a fall, a respawn after death from the ceiling would cause a loop of landing on the spikes until all your lives were lost all because the player hasn't enough time to move out of the way of the spikes from a fall.
3. Lastly, the scrolling text in the ending credits gives Josh more credit for all of his renewed work as deserved.
Speaking of the two original builds from 2021 I made, v1.0 and v1.1 I posted them on SMSpower in IPS patch form 3 years ago but after a few days they didn't get much feedback and quickly went under the radar over at SMSpower and I also had zero luck with ROMHACKING(.)NET at the time on account of far too strict instructions and approval processes. I had no choice but to make a Youtube video on it and release it through a file sharing site for the public through Youtube. It meant less exposure to the public but full control by myself with no one telling me ''you can't do this or you can't do that.''
I'm new to this forum and don't want to over do it in any way that may offend the administrators here as i'm yet to learn my way around this place and i'm not sure whether it's okay to release patches or download links so instead, if you're interested i'll direct you to my Youtube video below where you can download the ROM from there.
www.youtube.com/watch?v=JYCWTKepC7Y&t=3805s
I made an Alex Kidd ROM hack 3 years ago (a rather decent one at that) and it was my very first time making an extensive ROM hack and it came out quite well.
Compared to what gamers are making with KiddED these days my hack is outdated by roughly 15 years but it was never designed to be an eye-popping visual splendour with new gimmicks, but rather a simple extension of the original.
The hack is natively the same as the original but has most of the levels extended with much longer level layouts, different colours, completely different soundtrack, more annoying Janken matches and was designed to just give the player a more fulfilling experience over the original.
Recently an online friend of mine (Josh) expressed some renewed interest in reviving my old 2021 hack in the way of tidying up the game in the form of removing bugs and glitches that I wasn't aware of and fixing up the overscan borders so the colours match the colours inside the stage. Although I already knew how to use Calindro's KiddED Josh taught me a few new things and showed me how to fix the checksum in SMS ROMs which I honestly wasn't aware of.
This new version isn't a great deal difference from the two older builds from 2021, it mostly concentrates on cleaning up the game by removing bugs and dangerous dickmoves that cause cheap deaths and traps. It does play better than the older versions and i'm sure you won't be complaining about getting trapped in a wall or respawning in a pool of water because of some cheap death.
FIXES: (Thanks to Josh Russell)
1. Accidental transparent walls are now removed and replaced by solid ones stopping the player from respawning after death in areas like getting trapped in a wall. The Cave level for example was notorious for getting stuck in a wall.
2. All overscan border palettes match their stage colour palettes.
3. Title screen has been cleaned up by Josh.
4. Checksum fixed by Josh.
My Edits:
1. Stage 1 Mt. Eternal just before diving into the ocean had a dangerous section that caused a respawn in one of the cliff ponds with no escape after touching a flying monster bird. This section has now been changed with the removal of the two ghost blocks and the flying monster bird so death shouldn't appear there so no chance of getting trapped in the pond. Even though there is a ladder there, I recommend not going for a swim in it.
2. A last minute edit in Stage 10 ''The Janken's Castle'' I had a room with spikes on the floor to the left and to the right leaving the centre the only place to stand from falling from the ceiling. This proved to be a dangerous dick move as if the player hit either the left or the right floor spikes from a fall, a respawn after death from the ceiling would cause a loop of landing on the spikes until all your lives were lost all because the player hasn't enough time to move out of the way of the spikes from a fall.
3. Lastly, the scrolling text in the ending credits gives Josh more credit for all of his renewed work as deserved.
Speaking of the two original builds from 2021 I made, v1.0 and v1.1 I posted them on SMSpower in IPS patch form 3 years ago but after a few days they didn't get much feedback and quickly went under the radar over at SMSpower and I also had zero luck with ROMHACKING(.)NET at the time on account of far too strict instructions and approval processes. I had no choice but to make a Youtube video on it and release it through a file sharing site for the public through Youtube. It meant less exposure to the public but full control by myself with no one telling me ''you can't do this or you can't do that.''
I'm new to this forum and don't want to over do it in any way that may offend the administrators here as i'm yet to learn my way around this place and i'm not sure whether it's okay to release patches or download links so instead, if you're interested i'll direct you to my Youtube video below where you can download the ROM from there.
www.youtube.com/watch?v=JYCWTKepC7Y&t=3805s