db
Alis
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Post by db on Feb 3, 2015 5:18:20 GMT
Well, I perked you up with some exciting Sega news yesterday but now I must pull you back down to Earth. This is sad news and I hope doesn't turn out the way he's predicting: www.youtube.com/watch?v=YeupQ8AEQhU
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Post by Deleted on Feb 3, 2015 8:08:15 GMT
Thats sad, i remember the good old days when it was sega v nintendo.
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Post by Rastanfarian on Feb 3, 2015 14:04:52 GMT
Well, I perked you up with some exciting Sega news yesterday but now I must pull you back down to Earth. This is sad news and I hope doesn't turn out the way he's predicting: www.youtube.com/watch?v=YeupQ8AEQhUAgreed, hope its not true!
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Post by englishinvader on Feb 4, 2015 9:34:50 GMT
Sega has been as good as dead since the Dreamcast was discontinued, but as long as we keep looking after our old consoles the Sega we know and love will continue to live on in our hearts.
I hope Football Manager finds another publisher.
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db
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Post by db on Feb 4, 2015 10:53:39 GMT
Sega has been as good as dead since the Dreamcast was discontinued, but as long as we keep looking after our old consoles the Sega we know and love will continue to live on in our hearts. I hope Football Manager finds another publisher. Dead as a console maker, yes; but they continued to produce some quality games since then. In fact, Alien Isolation just released last year is pretty much universally praised. I understand what you're saying though. We can't complain too much because they've given us so much over the years and we'll always have that but I would still like to see new Sega style games in the future, preferably by Sega themselves. They should just put their money behind something they know there's pent up demand for: like say a final chapter to Shenmue. Or, how about an open world Panzer Dragoon?
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Post by Batman666 on Feb 4, 2015 14:33:41 GMT
Considering a main reason they are seemingly leaving the console market are the costs of AAA titles these days and that they lack the sales numbers to keep on producing these games. The fact that they would splash out at least 100 million dollars (but probably even more if they want to make the game justice) to make Shenmue III at this time, just won't happen. And Yu Suzuki still hasn't found financial backers after years of trying with SEGA's permission.
Hate to sound pessimistic but who can blame SEGA? To take such a big chance you have to have the numbers that it would be worth it economically. And what figures do they have to compare it with? The most likely ones are the Yakuza-series ones which we know they thought weren't good enough to even make a localization worth it. And yes, we can claim it's not really fair to compare them but that's most likely the ones they would use.
Consider also that SEGA at it's best sold 5 million copies of a single game in the previous console generation (SEGA Superstars Tennis, I'm not counting Mario & Sonic olympics as that has the Mario name attached to it). But that's not really the number we should look at, that's the ceiling, a best case scenario as far as the proven numbers go.
The comparable numbers really should be for games like:
Bayonetta: 2.09m Alien Isolation: 1.58m Yakuza 3: 1.10m
And yes, we can sit here with our SEGA-blue tinted glasses and claim that Shenmue III would blow those numbers away and it would be economically worth it, but if you are the executives at SEGA with these numbers in front of you, would you really sign off on such a risky economical project? A project where you would have to match your record numbers to make it economically profitable.
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db
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Post by db on Feb 4, 2015 15:01:58 GMT
Yeah, you're probably right. It seems like the trend to supply the demand we're talking about is to take the licensed idea, change it in enough ways to take it independent and kickstart it, like this Monster Boy project and this: Maybe that's how Shenmue 3 will get made.
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Post by flatapex on Feb 4, 2015 16:24:40 GMT
Considering a main reason they are seemingly leaving the console market are the costs of AAA titles these days and that they lack the sales numbers to keep on producing these games. The fact that they would splash out at least 100 million dollars (but probably even more if they want to make the game justice) to make Shenmue III at this time, just won't happen. And Yu Suzuki still hasn't found financial backers after years of trying with SEGA's permission. Hate to sound pessimistic but who can blame SEGA? To take such a big chance you have to have the numbers that it would be worth it economically. And what figures do they have to compare it with? The most likely ones are the Yakuza-series ones which we know they thought weren't good enough to even make a localization worth it. And yes, we can claim it's not really fair to compare them but that's most likely the ones they would use. Consider also that SEGA at it's best sold 5 million copies of a single game in the previous console generation (SEGA Superstars Tennis, I'm not counting Mario & Sonic olympics as that has the Mario name attached to it). But that's not really the number we should look at, that's the ceiling, a best case scenario as far as the proven numbers go. The comparable numbers really should be for games like: Bayonetta: 2.09m Alien Isolation: 1.58m Yakuza 3: 1.10m And yes, we can sit here with our SEGA-blue tinted glasses and claim that Shenmue III would blow those numbers away and it would be economically worth it, but if you are the executives at SEGA with these numbers in front of you, would you really sign off on such a risky economical project? A project where you would have to match your record numbers to make it economically profitable. The debate isnt just with the future of Sega making AAA games, but of anyone doing so, surely? If a game costs $100m to make, and flops, where does that leave the developer? Nintendo for example might take the hit once or twice, but smaller ones? not a chance. This in my opinion leads to one of two outcomes: 1. AAA titles are only made by companies that can afford to make them and risk the money 2. AAA titles are made but companies go bust if they fail ideal outcome should be: 3. Games developers go backwards and concentrate on fun rather than huge budgets, wasnt minecraft made on a shoestring?
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Post by ShadowAngel on Feb 5, 2015 22:07:21 GMT
Dead as a console maker, yes; but they continued to produce some quality games since then. They really didn't. Sega themselves only produced complete crap in the past 10+ years. Like Sonic 4 (cancelled after Episode 2 because it was so bad nobody wanted to buy it), Sonic 2006 (one of the absolute worst games of all time), Golden Axe: Beast Rider, Sonic Boom, the latest mediocre Super Monkey Ball and so on. With the exception of Castle of Illusion and that was only a remake. All the good games that had the name Sega on it where either developed by independent companies like Sumo Digital (Sega & All-Stars Racing) or Platinum (Bayonetta, Vanquish) and even the 2 subsidiaries of Sega which don't suck are more or less independent working: Sports Interactive and The Creative Assembly. Sega was just the publisher and did nothing to those games like the mentioned Aliens: Isolation. Sega has been going in a very wrong direction and to be honest, i wouldn't even care if they go bankrupt. On the contrary, i think it would be the best thing that could happen. It would open up all the old franchises. It's obvious that Sega doesn't care about all their old franchises except Sonic, they are also even unwilling to license out said franchises to other companies so they could create games. Companies tried in the past and Sega wasn't even willing to listen to any offer. Imagine if Sega dies and WayForward Technologies comes and snatches up Alex Kidd, Streets of Rage and other games and then we get "Alex Kidd in Miracle World Remastered" like they did with DuckTales or a new Streets of Rage game like they did with Double Dragon Neon, that would be absolutely awesome and if it means Sega has to go out of Business for something like this to happen, i'm all for it but the Sega of the 8- to 32-Bit Era is dead and the Sega of now simply sucks.
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db
Alis
Posts: 264
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Post by db on Feb 5, 2015 23:11:28 GMT
That sounds about right as Sammy bought controlling shares about 10 years ago and, "With the Sammy chairman at the helm of Sega, it has been stated that Sega's activity will focus on its profit-making arcade business rather than it's loss-making home software development." (Wikipedia) However, the 8 to 32 bit Sega will never be dead for me. There's still lot's of life left in those games
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Post by Batman666 on Feb 7, 2015 0:02:07 GMT
Yeah, you're probably right. It seems like the trend to supply the demand we're talking about is to take the licensed idea, change it in enough ways to take it independent and kickstart it, like this Monster Boy project and this: Maybe that's how Shenmue 3 will get made. It would be interesting to see how much money they would be able to raise (also a good indicator about how much interest there REALLY is) and at what limit Yu Suzuki would put the bare minimum it would take to make the game and if that minimum would be achieved. The debate isnt just with the future of Sega making AAA games, but of anyone doing so, surely? If a game costs $100m to make, and flops, where does that leave the developer? Nintendo for example might take the hit once or twice, but smaller ones? not a chance. This in my opinion leads to one of two outcomes: 1. AAA titles are only made by companies that can afford to make them and risk the money 2. AAA titles are made but companies go bust if they fail ideal outcome should be: 3. Games developers go backwards and concentrate on fun rather than huge budgets, wasnt minecraft made on a shoestring? Yes, as with the Hollywood blockbusters the insane amount of money involved to make each project has both made the product stale with "safe" bets (the yearly FPS series of games as an example) and bound for a crash. Mind you, nothing like the crash of '83-84 or something like that seeing as the video game industry is to diverse to be threatened by such an event, but it will probably have consequences like the ones you mentioned.
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Post by KnightWarrior on Feb 17, 2015 0:50:11 GMT
I hope Sega sells some of there IP's mainly Sonic to Nintendo
Sega died to me after the Dreamcast
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