Post by BobSega on Jul 22, 2021 6:17:31 GMT
I liked Black Belt, but it seems a bit plain and bare compared to that which it is a localization of, Hokuto no Ken(Fist of the North Star, orig. Jap. mid. '86). I liked Kenshiro and his opponents' colourful clothing and the post-nuclear scenes, better than that of Riki and opponents and Black Belt's old Japan backgrounds. The game is like Kung-Fu Master(orig. arcade, late '84) except the action is outdoors and your view is "zoomed-out" i.e smaller sprites, more opponents visible, coming at you from both sides, until the end boss fights, which are zoomed-in making these duels like an early, crude Street Fighter. The bosses can be beaten quicker if you discover their weaknesses(or pressure points like in the Fist of the North Star cartoon). Funnily enough, there are also Mortal Kombat fatalities/finishing moves of sorts, performed automatically when you beat a boss, a couple of these cause the boss to break into pieces, similar to the violent deaths of bosses in the cartoon. I realize now that the Japanese that appears in the middle of the screen during the finisher in both Hokuto no Ken and Black Belt gives the name of the finisher according to the cartoon e.g the flurry of punches used to finish Shin/Ryu is called 北斗百裂拳(Hokuto Hyakuretsu Ken/Northstar Hundred-rending Fist) though in Black Belt the name is changed to 鉄拳制裁 (Tekken Seisai/Ironfist Punishment).
So through the stages there are thick streams of opponents coming at you and like Kung-Fu Master you have to choose between the slow/long range kick and fast/short range punch. You can use jumping and jumpkicking too. If you miss and let the opponent stream in it can be costly and hard to recover from. What makes Hokuto even harder than Black Belt is that there is no food supply floating overhead for you to catch and restore health, nor an invulnerability kanji(I've read that there are some hidden power-ups).
Hokuto no Ken would make my SMS top 20 if not top 10 for being a good platform beat-em-up based on a manga/anime. And one more thing, my assumption that the game was turned into Black Belt for export, because the cartoon was unknown outside Japan seems to be wrong, it was because of legal issues that they had to change it so that there was no obvious link to the Hokuto no Ken franchise. Otherwise we could have had Fist of the North Star released for SMS worldwide with the Japanese content translated.
So through the stages there are thick streams of opponents coming at you and like Kung-Fu Master you have to choose between the slow/long range kick and fast/short range punch. You can use jumping and jumpkicking too. If you miss and let the opponent stream in it can be costly and hard to recover from. What makes Hokuto even harder than Black Belt is that there is no food supply floating overhead for you to catch and restore health, nor an invulnerability kanji(I've read that there are some hidden power-ups).
Hokuto no Ken would make my SMS top 20 if not top 10 for being a good platform beat-em-up based on a manga/anime. And one more thing, my assumption that the game was turned into Black Belt for export, because the cartoon was unknown outside Japan seems to be wrong, it was because of legal issues that they had to change it so that there was no obvious link to the Hokuto no Ken franchise. Otherwise we could have had Fist of the North Star released for SMS worldwide with the Japanese content translated.