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Post by soera on Aug 9, 2013 18:52:19 GMT
Has anyone considered making this for the SMS? I grew up with the Turbo CD version having both books I & II on it and playing the version on the SMS leaves me wanting more.
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vingazole
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Fetchez la vache !
Posts: 19
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Post by vingazole on Aug 12, 2013 13:40:33 GMT
It would be great to have Ys II adapted on the SMS (Ys I is the best game on the Master System in my opinion). But it would take much work to make it, and I think the licence is still exploited today, so the owner could forbid the adaptation
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Post by soera on Aug 12, 2013 15:31:07 GMT
There is already a few roms out there. One site has already done both I & II on the NES even. I dont know anything about roms/emulation/reproductions and what not however but cant it just be flashed to a cartridge?
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Post by Maxim on Aug 12, 2013 16:09:27 GMT
It was released on Famicom so there may be English translations for NES. There may be scope for hacking the MSX version onto the Master System, with crappy graphics, else you'd need to port the whole game from scratch, which would be a monumental amount of work. Flashing games from other systems onto a cartridge wouldn't work in the same way that jamming a Wii DVD into a PS3 doesn't work.
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Post by awesker on Aug 29, 2013 20:50:12 GMT
It would be great to have Ys II adapted on the SMS (Ys I is the best game on the Master System in my opinion). But it would take much work to make it, and I think the licence is still exploited today, so the owner could forbid the adaptation To be honest, I don't think Falcom would mind. It's not that kind of big enforcing company like, for example, Square-Enix can be regarding some small project like this. Falcom is a rather small company anyway and they don't even have a proper representing branch outside Japan. They have to rely on licensing publishers like XSEED to publish their games outside the Japanese market, after all. The problem would be, of course, the load of work it would require to make something like this. It's a nice homebrew idea to fill up the missing Master System Ys game (Ys and Ys II require each other to have a complete story), though difficult and unlikely for sure. But if someone ever attempted to do it, I'm pretty certain there wouldn't be any impediments coming from Falcom. It was released on Famicom so there may be English translations for NES. There may be scope for hacking the MSX version onto the Master System, with crappy graphics, else you'd need to port the whole game from scratch, which would be a monumental amount of work. Flashing games from other systems onto a cartridge wouldn't work in the same way that jamming a Wii DVD into a PS3 doesn't work. Ys and Ys II are both MSX2 games, don't know if that would be a further issue. There are several MSX games from Konami and other companies which were hacked into the Master System by Korean companies, but MSX2 seems to be different story though. Hacking/modifying the first Ys could be also an option to do it, but then again Ys II is a slightly more complex game than Ys in a couple of aspects despite of both games being quite similar each other (hence why most times both are bundled together), so perhaps it would be better to either try to convert an existing version or make it from scratch.
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Post by King Henry VIII on Sept 14, 2013 6:47:46 GMT
I would bloody love this. Ys is one of my favourite games on the system. Definitely my favourite RPG. I downloaded the Turgografx version on the Wii just to have a go at the second game that was unfortunately never ported on the Master System. I've seen English translations of the NES versions on Youtube. Please make it somebody! I wouldn't be able to contain my excitement!
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Post by soera on Jan 2, 2014 18:11:15 GMT
I have not given up on this. I have been trying to contact other repro makers but still to no avail. I cant understand why however. I already own a reproduction of this game : en.wikipedia.org/wiki/Barbarian:_The_Ultimate_Warrior for the Genesis yet it was never available on a Genesis ... what would be the difference of putting an NES game on a SMS cart?
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vingazole
Transbot
Fetchez la vache !
Posts: 19
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Post by vingazole on Jan 3, 2014 21:05:24 GMT
Barbarian was entirely reprogrammed for the Genesis by F.L, using BasicEgaXorz.
Of course it's possible to reprogram a NES game for the SMS, but as Maxim wrote "it would be a monumental amount of work"...
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Post by awesker on Jan 3, 2014 23:58:58 GMT
I don't think the NES version would be the best one to target for a conversion. It's not that good to be honest. The best option would be either hacking extensively the first Ys game to adapt it to the Ys II game structure (since both games are very similar each other functionality wise) or developing the game from scratch and aiming it to be somewhat close to the original computer versions, rather than the mediocre NES version.
But you don't need a "repro maker" for this. There's no point on doing a repro if you have no game developed at all first. What you need is a programmer who has to be commited enough to both the Master System and the Ys series in order to be willing to attempt such a thing. I am a huge fan of both the console and the series myself and I like the idea a lot, but sadly I am no programmer.
Fact is, Sega shouldn't have left the Master System conversion of the first Ys game inconcluded without its direct sequel in the first place. It was an odd decision on their part and that's the real misfortune to lament.
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Post by soera on Jan 4, 2014 1:36:01 GMT
Fact is, Sega shouldn't have left the Master System conversion of the first Ys game inconcluded without its direct sequel in the first place. It was an odd decision on their part and that's the real misfortune to lament. Sadly, you are right.
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Post by King Henry VIII on Feb 13, 2014 10:28:24 GMT
I'll start out by saying I have no idea what I'm talking about, but I'll say it anyway I noticed that the PC88 version is 8 bit and on Z80, right? So how hard would it be to convert it to be playable on the Master System?
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Post by Maxim on Feb 13, 2014 16:39:26 GMT
Very hard indeed. Slightly less so if you had the source code.
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Post by soera on Feb 13, 2014 16:48:16 GMT
I dont know what will come of this. Its one of my pipe dreams honestly to have Ys I and II next to each other in SMS cases but not sure its ever going to get done. I wish I knew more about programming and what not to get it accomplished. I noticed mention of hacking the first game to do this. How much work is that? Id be willing to help out any way I could. Any decent SMS hackers around here?
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Post by Maxim on Feb 13, 2014 18:27:05 GMT
With a *lot* of work you could make a level editor for the first game, similar to what exists for the original Zelda game. So long as there's no extra capabilities needed, you could then just replace the game data to do what you want. However, there's likely to be a bunch of non-data-driven stuff in there that would require special handling.
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Post by wayeK on Apr 25, 2014 10:02:14 GMT
I support this!!!
even though I think I only plugged the game in once and couldn't really figure out what to do with it...
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