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Post by H Hog on Aug 31, 2017 20:33:43 GMT
I remember the first game I ever returned to the store because of how much I hated it was Alien 3. I'm not entirely sure why my mom and I bought it in the first place, might've been cheap or something. We ended up bringing it back the next day, and picked up New Zealand Story instead. That one I did end up keeping. That's an absolute shocker! I guess it's all down to opinions, but I'm astonished that anybody could be disappointed in any aspect of Alien 3! Wow! Well, keep in mind I was probably like 8 or 9 at the time. =P I just couldn't get past the first level, it was really hard!
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Post by GhostSweeper on Oct 29, 2017 22:07:20 GMT
Running Battle. To be honest, I wasn't expecting Asterix or Phantasy Star quality when, back in 1993, I went to Nottingham with my big sister and convinced her to hand over 6.99 to the Game employee but this was truly terrible in every aspect. It ground me down, spat in my face and said f you. The best part of it was when I put the cart back its box and only ever replayed it if I felt like I'd not given it its due. I was quickly reminded, usually within the first thirty seconds, of why this is the worst game I've played on the system. Why did I ever go back to it at all, even back then? You can be sure it no longer graces my possession.
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Post by asterix on Nov 3, 2017 19:03:41 GMT
I think that game , that disappoints me most where chuck rock I didn’t like such game without music and not much action at the gameplay, specially when I was playing the other games like sonic , Mickey Mouse, Asterix and more. Another game that was a disappointment, was cyber Shinobi Cool art box , but I feld I just too easy, compared to Shinobi that I never succeeded to complete, and still not have. The third boss is one of the hardest bosses I ever had played against in my game career
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Post by tavington on Nov 4, 2017 9:39:02 GMT
Mine was Tom and Jerry. I completed it so quickly and it didn't have much replayability.
I also thought James Bond: The Duel had stupid controls. The jumping mechanism was a mess and I always fell off the most ridiculous things and died. I never had the skill or patience to finish it :/
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Post by ShadowAngel on Nov 6, 2017 18:03:39 GMT
Such a disappointment that game was. The heavy flickering, the unfair boss fights, the monotone gameplay everywhere else, the glitches.... But the worst thing is the memory of that day. Me and my brother went out to buy games. We came back with Running Battle, Bart vs. the Space Mutants and World Cup Italia '90 thinking they would be great fun games...shoot me
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Post by stika on Nov 9, 2017 11:57:40 GMT
I remember being pretty disappointed at Golden Axe, but that's because I was used to the Ms-Dos version.
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Post by playgeneration on Nov 9, 2017 19:57:19 GMT
I think the most disappointing games were the bad ones I ended up buying as a kid, as there were so few opportunities to get a new game. The rubbish games I've picked up as an adult, I can weirdly enjoy how bad they are, as I have plenty of good games to fall back on and every bad games makes the good ones shine even more brightly.
I can remember really wanting The Terminator to be a great game, as I was somewhat obsessed with the two films. I had rented the game and struggled to get anywhere in it and didn't like it. But such was the draw of the Terminator I ended up buying it (in a Telstar double pack with Speedball 2, so annoying the packaging got thrown away!). The awkward game play just annoys me so much, and if you persevere its such a short game. Its a real shame as the graphics are great, and I actually like the concept of a single life as its a good match for the atmosphere of the film. It really should have had tighter game play, with perhaps the ability to take cover and fire at Terminators with good timing and skill rather than them just swarming on you at high speed. Then the levels could have been a lot longer too, it just feels like a rushed game to me with lots of stuff missing.
Chuck Rock was a disappointing purchase too, having already owned Miracle World and Castle of Illusion from the start, and getting Sonic not too long later, the watermark for platform games was set pretty much impossibly high. However even without those comparisons its just not a great port. Its far too slow, the black backgrounds and lack of music make it seem soulless.
Xenon 2 I didn't enjoy for pretty much the same reasons as Chuck Rock, its too slow and grim looking. I'm not overly convinced it was a great game on the Amiga, but it just doesn't work on the Master System.
Among with a few other £10 games like Bank Panic and The Ninja, I also got Transbot with my brand new Master System II. Being quite new to gaming I expected all Master System games to have an ending, and the concept of playing just for a high score was alien to me. So I actually thought my copy of Transbot was broken as it kept looping, where were the other levels? I even opened the cartridge up to check it!
Running Battle I actually like a lot, because I didn't own it or even rent it as a kid. I can't recall coming across it at all, so my only experience of the game is as an adult who finds it entertaining how inept it is. It looks like a bad nes game, plays terribly and even the cover art is amateur. It really feels like a new programmer at Sega's first ever job, and they had to do the graphics, cover art and story too, and they weren't given any proper instructions.
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Post by Transatlantic Foe on Nov 9, 2017 20:18:22 GMT
See I liked Chuck Rock, even with its absent backgrounds and music, and weirdly aspected sprites (seriously it looks like the sprites are way too slim but would be normal if you stretch to a widescreen aspect ratio). It was the same core game (no pun intended) but the silence and darkness gave it quite an intimindating atmosphere.
Xenon 2 was just an awful game, classic example of how European developers fail to understand how to do shmups. The SMS version was no better or worse than the others really, I can only assume reviewers were well paid to give the game positive coverage.
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Post by playgeneration on Nov 9, 2017 20:56:13 GMT
To be fair I did play Chuck Rock a fair bit as a kid, but ended up getting frustrated with it when the difficulty kicked in. I forgot to mention the sprites, they do look as if they just used the 16bit originals and simply scaled them down in Deluxe Paint, and maybe tidied them up a little bit. They don't appear to be redrawn specifically for the Master System. It feels like an unfinished game to me, they probably had a very small amount of time to do the conversion.
I think the main appeal of Xenon 2 on the Amiga was the music, the plodding pace and enclosed levels just ruin it(am I remembering right that some paths were dead ends, leading to unfair deaths unless you remembered the correct route?). It must have sold alright though, given that it had two different releases, lots of disapointed 90's kids!.
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Post by Transatlantic Foe on Nov 10, 2017 9:55:31 GMT
That sounds reasonable - straight rip the sprite detail and scale colour back, but leaves no room for backgrounds or music. Maybe if they had more time they could get the balance right and have space for background/music, but I think it came out a month or two after the MD version so that was the quick and easy option.
Xenon 2 I recall you can scroll backwards to dodge the dead ends, but it's even slower going than the standard auto-scrolling pace. I didn't even think the music was up to much, wasn't it just the same one or two tunes throughout? Maybe having a name attached to the music gave it a bit more greasing money with the reviewers...
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Post by stika on Nov 10, 2017 10:16:50 GMT
That sounds reasonable - straight rip the sprite detail and scale colour back, but leaves no room for backgrounds or music. Maybe if they had more time they could get the balance right and have space for background/music, but I think it came out a month or two after the MD version so that was the quick and easy option. Xenon 2 I recall you can scroll backwards to dodge the dead ends, but it's even slower going than the standard auto-scrolling pace. I didn't even think the music was up to much, wasn't it just the same one or two tunes throughout? Maybe having a name attached to the music gave it a bit more greasing money with the reviewers... Yep Xenon 2 uses the same song for the entire game. I did a review on it. The game is graphically impressive, but not very good at everything else.
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Post by ShadowAngel on Nov 10, 2017 16:40:06 GMT
Xenon 2 was just an awful game, classic example of how European developers fail to understand how to do shmups. The SMS version was no better or worse than the others really, I can only assume reviewers were well paid to give the game positive coverage. It's a typical Bitmap Brothers game: Style over anything. To them graphics and sound always were more important than the actual gameplay. In my oppinion, they only made one good game: Speedball 2. Everything else is just really weak (altough if you say that to Amiga fans you get lynched ) and Xenon 2 even looked like a joke to me when i first played it in like 1992 on the PC (which had the good design change of the background being completely black, so you actually can spot the enemies, something that is more difficult on the Amiga and downright annoying on the Mega Drive) The biggest joke in the game is the ability to buy this really ridiculous overpowered Supershot that adds various guns and small ships to your ship - but it only lasts like 20 seconds and in all levels there are no enemies for the first 10-15 seconds, so it's a complete waste. I think after a couple beers today i'm gonna try out the MS version, i never actually played it.
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Post by Transatlantic Foe on Nov 10, 2017 22:56:49 GMT
It is, at least, no worse than the other versions. More slowdown and I think they cut a boss or two.
Forgot about the shop, and the ending being the shopkeeper telling you to turn the game off now. Yeah I have no idea what anyone saw in this game!
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Post by snowblind on Nov 10, 2017 23:38:37 GMT
Cool Spot. It got very good reviews, I liked the other Virgin platformers, but to me it felt like it had a weird vibe and I didn't enjoy it much. Also Sonic Chaos was a very big letdown.
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Post by lambrettadave on Nov 14, 2017 20:31:07 GMT
I thing that was a big disappointment was buying a quick shot arcade type joystick for the master system as on the 2nd day it broke and so it went back for another and yet again it broke again so it went back again and this time we got a a standard joypad instead.
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