Post by Stan on Feb 25, 2008 19:56:18 GMT
Just getting an interest check on this. I'm currently working on a LONG, but very easy to understand (with study guides, exercises and answer sheets!) programming tutorial. I don't want to get too far into it though without seeing how many users would actually be interested in this. No offense to Maxim, I like his guide, but I know it's very off-putting to users who have no knowledge, and thus it causes a stagnancy in development potential where only a handful of people know what they're talking about, have trouble explaining it to others, and don't seem to do too much that's of interest to general users. I'd like to change that and open things up. Of course, don't expect to learn how to program within a few lessons, this will encompass EVERYTHING you need to know to program for the SMS starting from the ABSOLUTE, and I mean that, basics like binary and hexidecimal. Just wanted to see if regular users would be interested in this, if not to actually start projects but just to understand techincal terms, what they mean, how they're used and so forth. When I get into explaining assembly it will be quite time consuming and there will be a slew of lessons, not just one or two, I'm talking like, estimating, 100 or so. I want this to be easy for anyone to understand, starting from a position of absolutely no knowledge of programming whatsoever and going from there. Later lessons will include not only understanding assembly, but showing you how to manipulate preexisting code (after I make it) to create little demos to see how games work. Let me know if you'd be interested, I don't want to work on more lessons unless I know you guys would be into it. Andy already approved and play thought it would be a good idea, so let me know by posting here. If you'd want to help making exercises or anything, also let me know.